D.Va's Boosters Establish Her as the Supreme Aerial Defender
Over many years, I had little interest of online competitive titles. I played plenty of them with companions, but none kept my attention. My aim was poor, and seemed more a liability than aid to my squad. Subsequently, the release of Overwatch in 2016 happened and presented me with a character and an skill that's remained memorable ever since.
Initially, D.Va, a gamer girl turned child-soldier who pilots a mech, wasn’t the sort of character that should have appealed to me. The sniper Widowmaker was more my style, with her dark aesthetic and measured speech. However D.Va had the benefit of being the role I prefer: a tank. The character that absorbs all that incoming fire while protecting damage-dealers and support classes. Additionally, D.Va has dual modes: her pilot form, in which she runs around with a gun, and her mech form, in which she’s strapped into her MEKA. This duality make her pretty unique, but there’s something else that makes her stand out among her fellow tanks, and is the reason I inevitably fell in love: her close-quarters and mobility skill, Boosters.
Thrusters represent a skill that enables the MEKA pilot (in her MEKA form) propel skyward, providing a velocity increase and letting her advance through the air for 24 meters. But you can also alter course while airborne, choosing to ascend onto a elevated position or divert completely and navigate past barriers like corners or the objective. It gives D.Va a dynamism and freedom of movement that none of the other tanks can truly emulate — not even Reinhardt with his charge ability. Her Thrusters is brilliant for my playstyle: I prefer to absorb attacks and protect my team, while having the option to retreat if the situation intensifies so I may reassemble – it makes me feel indestructible, even though this isn't entirely true.
The Thrusters ability isn't solely for movility; it additionally deals harm to enemies in its path.
An offensive component exists to the Thrusters skill. If enemies get in the way as you’re using Boosters, you send them flying backwards for 25 damage. Let me tell you, few things are as gratifying than finishing off a pesky Ashe by striking her directly with the mech. That serves as a lesson to try and snipe you from afar.
The hero might not rank as the “best” tank in Overwatch 2 currently, particularly with characters like Orisa and Ramattra whose raw defensive abilities make them a superior choice for present strategies. But she’s also among the most original heroes I’ve ever played in a competitive title. I don’t think there really is a D.Va equivalent, and trust me, following experiences like Marvel Rivals since leaving Overwatch 2, I’ve been looking for my next D.Va, and my next Boosters, for a long time. The truth is, with extensive time as her, I feel like there isn’t ever going to be as fun and innovative to play as she is. For all the faults Overwatch 2 might have, character design and abilities are certainly not among them.
- The MEKA Pilot excels in movement and interference.
- Her Boosters provide superior flight maneuverability.
- The hero can absorb attacks while creating opportunities for her team.
- Regardless of strategy changes, she remains a fan-favorite for distinctive approach.